Three Dimensional Geometry
Master 3D coordinate geometry for JEE — direction cosines, equations of lines and planes, angles, distances, skew lines, and intersections with competitive-level shortcuts and tricks.
Foundation of 3D geometry — representing directions in space using cosines and ratios. Essential building block for line and plane equations.
Trick: For the angle between two lines with DRs $(a_1,b_1,c_1)$ and $(a_2,b_2,c_2)$: $$\cos\theta = \frac{|a_1 a_2 + b_1 b_2 + c_1 c_2|}{\sqrt{a_1^2+b_1^2+c_1^2}\;\sqrt{a_2^2+b_2^2+c_2^2}}$$
Parallel: $\dfrac{a_1}{a_2} = \dfrac{b_1}{b_2} = \dfrac{c_1}{c_2}$.
Symmetric, vector, and parametric forms of straight lines in 3D — the backbone of JEE 3D geometry problems.
Multiple forms of plane equations — intercept, normal, general, and vector forms. High-weightage in JEE Advanced.
Equivalently: $\vec{r} \cdot \vec{n} = \vec{a} \cdot \vec{n}$, where $\vec{a}$ is a known point on the plane.
JEE Shortcut: Use this family form and determine $\lambda$ from a given condition — saves a lot of computation.
Plane: $2(x-1) - 1(y-1) - 1(z-0) = 0 \Rightarrow 2x - y - z - 1 = 0$.
Angle between line and plane, distance from a point to a plane, distance between parallel planes — JEE staples with elegant formulas.
JEE Shortcut: First ensure both planes have the same normal coefficients before applying this formula.
Skew lines, shortest distance between lines, and intersection of planes and lines — advanced 3D concepts frequently tested in JEE Advanced.
$\vec{b}_1 \times \vec{b}_2 = (15-16,\; 12-10,\; 8-9) = (-1, 2, -1)$, $|\vec{b}_1 \times \vec{b}_2| = \sqrt{1+4+1} = \sqrt{6}$.
$(\vec{a}_2-\vec{a}_1)\cdot(\vec{b}_1\times\vec{b}_2) = -1+4-2 = 1$.
$d = \frac{|1|}{\sqrt{6}} = \boxed{\frac{1}{\sqrt{6}}}$.
1. Find a point common to both planes (set one variable to 0 and solve).
2. The direction of the line is $\vec{n}_1 \times \vec{n}_2$ (cross product of normals).
JEE Trick: The cross product $\vec{n}_1 \times \vec{n}_2$ directly gives the DRs of the line of intersection.
Condition for line lying in plane: The line is parallel to the plane AND passes through a point on the plane.
Substituting: $(2t+1)+(3t-1)+t = 6 \Rightarrow 6t = 6 \Rightarrow t=1$.
Point: $(3, 2, 1)$.
- Direction cosines satisfy $l^2+m^2+n^2=1$ — use this to normalize direction ratios quickly.
- For angle between line and plane, use $\sin\theta$ (not $\cos\theta$) — a common JEE mistake.
- The shortest distance formula uses scalar triple product in the numerator — if it equals zero, the lines are coplanar.
- Use the family of planes $P_1 + \lambda P_2 = 0$ to bypass lengthy simultaneous equations.
- The cross product of two plane normals gives the DRs of their line of intersection — saves significant computation.